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Victor Espinoza

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Modelado 3d

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Render Interior 01

ProEXR File Description =Attributes= cameraAperture (float): 20.120001 cameraFarClip (float): 1000.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 70.562012 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 200.000000 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= A (half) B (half) G (half) R (half)

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